For the start of my new blog focus on RPGs, let’s ask a question: What is the next logical step after the one-page dungeon?
An interlinked campaign of adventures.
The one-page dungeons that I’ve already put up, both the HeroQuest adventures and the ones from last year that showcased the Shrines map pack, formed a loose story. Each adventure was its own story, but it had running subplots that made it part of a larger narrative. In this case, however, each Quest is a “level” of a larger dungeon. Each Quest is not its own story. The full story’s main plot requires each Quest to tell it.
A reader emailed me about the Quest Pack series that I had posted at Agin’s Inn over 20 years ago. He and his group had completed the original three and he had wondered if I had ever made the promised sequel.
At the time, no. But I wrote it for his group and I hope that they enjoyed it. Over the next few weeks, I will re-release the Quest Packs that led up to Adventure in Arcania, my most ambitious Hero Quest idea ever.
Let’s start at the beginning, with Skraggmarr the giant skeleton.